Games 1 min read

2nd Year Game Art Student Showcase

Katie Fiddaman

Katie Fiddaman posted on

In these projects, the students were tasked with creating an environment inspired by the theme: Bioshock London.

1. The Golden Line

Team members and their main role were:

  • Hannah Clark - Lead/Environment Artist
  • Viktor Pecsi - Producer/Environment Artist
  • Willow Sorour - Lighting/Prop Artist
  • Kyran Roe - Character/Environment Artist
  • Giulia Sfogliarini - Writer/Environment Artist
  • Jakub Ziaja - Tech/Prop Artist
  • Palagamsan Sivapathasundaram - Tech/VFX Artist
  • Joel Mulenga - VFX/Audio Artist
  • Tyrone Harper - Environment/Prop Artist

MainHall02-viktorpecsi

2. The Great Glaucus Hotel

  • Harry Williams - Gameplay Design
  • Thomas Paul - Gameplay Design & Story Writer
  • Rasheed Abdul - Lighting Artist & Tech Artist
  • Michael George Neocleous - Art Director
  • Max Fitzgerald - Modeller & Texture Artist
  • Michael Gonçalves - Hero Asset Modeller
  • Theodore Rust - Producer & Texture Artist
  • Laina Sanford - VFX Artist & Foliage Artist

Elevator_Area-rasheeddot-1

3. Covent Garden Culture Chamber

  • Sapphire Taylor - Producer / Foliage / Prop Artist
  • Zuquiel Abrahams - Art Director / Architecture / Lighting Artist
  • David Batog - Texture / Voice actor / Audio / Prop Artist
  • Shaun Croucher - Technical Artist/ Prop Artist
  • Laerte Spoor Geminiani - Environment / Prop Artist
  • Kei Garner - VFX / Prop Artist
  • Bridget Wright - Set dressing / Prop Artist
  • Maxim Isakov - Environment Artist / Prop Artist
  • Zachary Creer - Environment Artist/Prop Artist

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This is the first year that we have had the 2nd Year students showcase their work at the Student Showcase and we are so proud of the work that the students have produced.

2nd Year Game Art Student Showcase
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